![]() This is where one of the few criticisms is apparent – it is a port and, although it’s a damn good one, some functions can be a little tricky with a sometimes over-reactive joystick. A lot of its adolescence has been spent on the mouse and keyboard and that certainly shows in some of the button combinations needed for particular commands. ![]() It was finally “officially released” in April 2015 and has now arrived on Xbox One, as of 15th July 2016. The game originally released on Steam Early Access back in June of 2011 and if you take some time out to watch some videos (we’ll have one up soon by the way!) or get your hands on a copy anyway, there have been some major overhauls in physics and the sheer number of creative options in your armory. Kerbol (Earth) is where your story begins and, depending on which game mode you delve into first, missions range from simply getting off the ground safely to piloting ships around the cosmos and all the planetary presences within it. The setting is loosely based on our own solar system and includes a total of 8 planets and 9 moons all with individual characteristics from size and mass (and therefore gravitational pull), atmosphere and landscapes. ![]() Say what? Calm down, maybe it is, and in this particular instance pretty darn accurate too. With an eclectic mix of realistic orbital physics from air resistance, gravitational pull and Newtonian dynamics (you might wanna Google that one) with witty humour around a humanoid race that stresses little importance to health and safety, this original space-explorer smashes that final frontier with as big a rocket as inhumanly possible. Kerbal Space Program isn’t exactly rocket science.
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